packet injection can indeed do what he described. I dont think any of us unless we're a Linden can say for sure if the database backend is protected from packet injection.
That being said, it could have been the bug that Keiki detailed, or some variation of it. The repro of that bug that affects Huddles and other attachements happens to be on that jira she posted to her site, and it does involve making a *copy* of the object as part of it. [#VWR-6110] [ ] I was attaching a hud when my other hud with animations-content (worth 22000LD!) disappeared. - Second Life Issues Quote:
1. Open build menu.
2. rez new box object.
3. rename it “Object A”.
4. Attach “Object A” to Left hand.
- Open inventory list and use filter key “object” make easier what will happen. -
5. You see “Object A” under the Objects folder.
6. Copy “Object A” and paste it in same folder.
7. Rename new “Object A” to “Object B”.
8. Drop “Object B” on floor (rez it).
9. Wear “Object B” directly from floor.
Observed:
“Object A” dissapear from inventory.
“Object B” appear under the Library folder as “worn on left hand”, but it just a shadow. You can’t rez it. And relogging make it completely disappear.
Should be:
“Object A” should remain under Objects folder as unweared.
“Object B” should located under Objects folder.
| I'm sure as heck not wearing any no copy attachments till I know what's up.
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"To begin with," said the Cat, "a dog's not mad. You grant that?"
"I suppose so," said Alice.
"Well, then," the Cat went on, "you see, a dog growls when it's angry, and wags its tail when it's pleased. Now I growl when I'm pleased, and wag my tail when I'm angry. Therefore I'm mad."
"I call it purring, not growling," said Alice.
"Call it what you like," said the Cat.
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