07-17-2008, 04:30 PM
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#6 (permalink)
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| The Mask Lady
Join Date: Nov 2007 Location: Carnivale
Posts: 5,737
My Mood: SL Join Date: 10/14/06
Awards: 1
| There, I wrote this: Quote:
You’ve been swarmed by Second Lifers!
Yes, I’m another one, and I just wanted to add another point of view. Really, what’s the difference between $20+ spent at the movies and $20+ spent online in one of these worlds or games? You don’t get anything physical from the experience, except maybe left over popcorn, and you have nothing but the memory of the story that you saw. In my opinion, virtual “goods” aren’t much different from things that charge you for the experience of something, except you get to “keep” it.
I’m a content creator in Second Life, and when I started building things it was really just for fun and to pay for making my avatar prettier. On a whole, I have put in about thirty USD into SL, and taken out a living wage. Second Life is an artistic medium for me, a chance for me to freely express myself without making a mess in my small apartment I share with my fiance. I hope to save up enough some day for a lovely wedding, and SL is allowing me to do that doing something I love. I could be waiting tables, working as a cashier, or being unappreciated by bosses and a gigantic corporation that gives me food pellets in exchange for my hamster hours. Yes, you’ll get people hemming and hawing over it being called a game, because games don’t tend to let you make your own content, make real money, and they have plots or stories or at least some sort of goal. The goal is whatever you want it to be. It’s been an opportunity for me to find direction on what I really might want to do, and it’s actually completely changed my career goals.
It really is a world, and whatever talents you have on you right now can get you far in it |
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"Your reality, sir, is lies and balderdash and I'm delighted to say that I have no grasp of it whatsoever" -Baron Munchausen
I'm attempting to bring about the end of the world to usher in a new era of mask wielding overlords. This is how! |
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