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Originally Posted by Cristiano I told poor Asri how helpful everyone is here and she was brave enough to post so you better help her!  |
Ok! Hi Asri, what exactly are you having trouble wi...
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Originally Posted by Asri Falcone lol and responses like "well what exactly are you having trouble with " doesnt help... |
Ok... Hmm, I don't know anything about Z-Brush, and pretty much only use maya at this point. Your shoes look good! Were those done in maya? I'm gonna assume that they were and that you know how to bake a texture with the hypershader... Also they look pretty accurate, so I'd guess you already are uploading them lossless?
If you haven't used "nonlinear deformers" yet, there's a decent tutorial here:
Also, same goes for the "sculpt geometry tool"
Maya Sculpt Geometry
Other than that, looks like you are indeed pretty far in, but if you're not where you want to be... where do you want to be?
I can't really think of any other "general tips", but of course if there's something specific that stumps you let us know. I'd suggest playing around with a nurbs sphere and working from that "lump of clay" anyways, just so you have multiple ways to approach things, but that's just me personally.