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Old 05-14-2008, 11:25 AM   #12 (permalink)
Jarod Godel
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Quote:
Originally Posted by Persephone Milk View Post
Jarod, I am curious what you feel this product offers that would make it suitable for virtual worlds development.
You answered your own question...

Quote:
Originally Posted by Persephone Milk View Post
But thinking specifically about the problems that Linden Labs has now with Second Life, in terms of networking and scalability, I really don't see that this product even trys to provide a solution.
I'm not interested in building a fifty sim grid of my own, I just want a sim I can run on my desktop that has to support, maybe, half a dozen friends at any given time. Unity3D, from what I can tell, isn't trying to sell a world, it's trying to sell a tool for building worlds. Sometimes you have to run before you can walk, but more often you have to take baby steps. When it comes to virtual environments, I want a company that offers me the ability to take baby steps. Let me setup my world first, and then I'll worry about it becoming popular.
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