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Old 05-13-2008, 11:56 PM   #10 (permalink)
Edav Nomad
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SL Join Date: June 12, 2003
New info has come out and the content is complete, they just have to squash many bugs. Translated version of http://www.xboxlife.dk/sneak/57/Fable2.html

  • Mini-map has been replaced with a "bread crumb trail;" a dynamic golden line on the ground that directs you to a destination (read: medieval GPS)
  • Magic system is divided into focused, single-foe attacks and ranged attacks; attacks can be built up into five levels using various spell combinations
  • Speaking of spells, there'll be just eight (but remember, they can be combined)
  • Every house in the game is up for sale; each house will unlock a sidequest, item or skill
  • Rough estimation: 20-30 times larger than the first Fable [Microsoft says: "a world 10 times the size of the iconic Xbox game"]
  • The gameworld features seasons and dynamic weather
  • Cutscenes are interactive; the d-pad can be used to issue certain gestures that will steer conversations
  • Sex minigame was canned; instead, screen goes dark and moaning ensues (sex can still be unprotected though! Babies, yes; STDs, unconfirmed)
  • Female character was almost canned; almost.
  • And finally: Three more Fable sequels are being planned. (Lionhead is currently wrapping up Fable 2 and focusing on an announced project.)
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