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Old 05-11-2008, 11:43 AM   #528 (permalink)
sezmra
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Quote:
Originally Posted by Hypatia Callisto View Post
The irony is, if Minnu had freaking used a merchant resource and NOT a poser texture which is expressly licensed only for use in renders, she’d have had no problems at all.
This is what I've been trying to explain to the SCD comment crowd but I don't think any of them will have it. It's just not DRAMATIC enough!

It makes no freakin' sense to rip someone's work that is clearly not categorized as a merchant resource. There's just so many leetle "WTF" questions around this whole mess.

Eh well.

Chip is right about the PS thing. I don't use 3d programs for any of my skins. I'll never admit to being anything but "passable" in the skin market - but if you learn to wrangle the templates around, you can definitely get what you need/want. Seams are indeed a bitch, but there are techniques you can use to overcome them.

I'd love to try my hand at the 3D aspect of skin creation, if anything, to experiment and see what I can do with it. I just may be too used to the old fashioned method of painting first, troubleshooting later. PS CS3 has definitely made that easier with mesh support, at least.

Last edited by sezmra; 05-11-2008 at 11:51 AM. Reason: I can't spell before breakfast. ;_;
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