Quote:
Originally Posted by Hypatia Callisto The irony is, if Minnu had freaking used a merchant resource and NOT a poser texture which is expressly licensed only for use in renders, she’d have had no problems at all. |
This is what I've been trying to explain to the SCD comment crowd but I don't think any of them will have it. It's just not DRAMATIC enough!
It makes no freakin' sense to rip someone's work that is clearly not categorized as a merchant resource. There's just so many leetle "WTF" questions around this whole mess.
Eh well.
Chip is right about the PS thing. I don't use 3d programs for any of my skins. I'll never admit to being anything but "passable" in the skin market - but if you learn to wrangle the templates around, you can definitely get what you need/want. Seams are indeed a bitch, but there are techniques you can use to overcome them.
I'd love to try my hand at the 3D aspect of skin creation, if anything, to experiment and see what I can do with it. I just may be too used to the old fashioned method of painting first, troubleshooting later.

PS CS3 has definitely made that easier with mesh support, at least.