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Originally Posted by Wildefire Walcott I also wanted to note that the graphics I've seen on Renderosity make SL look like fucking Habbo Hotel. |
Well, one is rendered real-time (60+ times per second on reasonable computer) while the other performs all kind of extra calculations that can take minutes and sometimes hours for to accomplish a single frame. So yeah, there's bound to be quality difference there.
On the original subject, interesting news. I'm rather curious if Danae's work was derived from some common source (like
All the Human Photo References and Textures 3D Artist Wants) in the first place, as it could provide alternative explanation to the whole thing. You can ask Chip Midnight and Lost Thereian how relying on the same convenient source can lead to funny effects