SLUniverse Forums - View Single Post - Export scultpy map and texture from zbrush
View Single Post
Old 04-10-2008, 09:44 PM   #3 (permalink)
virrginia tombola
Senior Member
 
virrginia tombola's Avatar
 
Join Date: Nov 2007
Posts: 341
My Mood:
SLShopper Ads: 21
I am thinking about getting Zbrush as well (right now I'm using mostly Wings and Archipelis). I understand the idea behind importing an object file to Wings, but are there "pre made" starter objects with the right number of vertices for Zbrush? If so, where can I find them?

I think this weekend, I may "go geek" with the free trial: so in general I'm looking for tutorial suggestions. The Shiny Life ones look like a good start, are there any others you zBrushers could recommend?
__________________

http://slurl.com/secondlife/Caledon%.../48%20/183/23/
The Eyre Carriage house: Ride a demo horse, play a bit of whist, or just loiter. Not to worry, I'm fair used to loiterers.
virrginia tombola is offline   Reply With Quote