SLUniverse Forums - View Single Post - Linden Lab working a next gen virtual world
View Single Post
Old 06-20-2014, 04:54 PM   #6 (permalink)
NiranV Dean
Scaly
 
NiranV Dean's Avatar
Cuffing your dreams
 
Join Date: Jan 2011
Location: Germany
Posts: 1,724
My Mood:
SL Join Date: 6th Jan. 2007
Client: Black Dragon
Blog Entries: 12
The closed source thing... heyho no Firestorm anymore... but on the other hand... if they give us crapy default graphics which would be very easy to fix if shaders/code/settings were open or in reach and don't allow us to customize these like it is currently in SL... then gg. This will go to trash faster than anything... i don't want to run around with super blur depth of field and greyish grey color palette.
__________________
Successful design is not the achievement of perfection but the minimization and accommodation of imperfection.
Black Dragon - Rawr
Bad Dragon - Nudest of all Viewers
NiranV Dean is offline   Reply With Quote
1 User Groaned:
1 User Laughed: