Originally Posted by Ran Garrigus
Upgraded to 14.4 and, alas, it doesn't seem to have helped with getting shadows to work right in Black Dragon viewer. Any other suggestions?
I have this vague feeling that this has happened to me once before, and I sorted it out somehow, but... my mind is drawing a blank.
I think its a shader compile error. Could you send me your log file? ATI had lots of these in the past and still has them with certain things especially those my Viewer does.
Putting the Viewer into an infinite texture preloading loop since '07.
Putting the Viewer into an infinite keybinding export loop since early '16.
Putting the Viewer into an infinite outfit creation loop since mid '16.