Quote:
Originally Posted by Aaron Edelweiss The idea [in There] that a person manually has to create (or purchase) copies, rather than being able to generate them infinitely from script. That last one a lot of people are going to groan about and it has strange implications for in world building (also over-rated in my book), but it does provide some useful economic and asset limiting benifits. |
I absolutely agree with this if I read you right. You are saying that everything is a unique item that has to be created (as in not doubling everytime you bring something out of your inventory and take it back)?
Not only would that limit server load, but could also be used as a basis for an actual economic system where things are
produced from primary materials rather than just conjured out of thin air.