Quote:
Originally Posted by FlipperPA Peregrine IIRC, timers are throttled at 10 times per second maximum. |
no, it's 25.
It's not a per second delay as such. but rather that LSL seems to impose a (very small) delay between each event. for timers, I believe it's something like 0.04 secs
This explains a little more, but the topic is a little hazy:
LSL Wiki : llMinEventDelay
In testing, I was unable to call more than 25 timer events in any particular second, regardless of how low the timer was set.
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