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Old 03-05-2008, 01:56 PM   #17 (permalink)
Ace
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Join Date: Aug 2007
Location: UK
Posts: 249
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My Mood:

DMCA doesn't really work if you're a Second Life content creator. It works for Sanrio when they see Hello Kitty being recreated, and they can go through the process and get content deleted from SL.

If you're in-world, though, you're stuck. If you put legal pressure on Linden Lab when they fail to do more than delete some vendor boxes- not removing the content at all, they will of course freeze your SL account while proceedings, um, proceed. So you have no SL login, no SL income, no way of doing anything. Cutting off your face to spite your nose, ultimately.

There's another aspect to this which is worth bearing in mind when mentioning mp3s.

If someone has some tracks by U2 or whoever, everyone who hears it still knows it's U2. If someone's skin or clothes or prefab gets ripped off in SL, almost nobody knows who the real creator was, and that's how even honest people end up spending money at the wrong place. It would be like visiting a friend, hearing their mp3s then going away and buying "V3"'s cd.

This second scenario is what happens to me and every copy-mod prefab seller. People "put out" our houses on land for sale, allowing the next owner to use them. Landlords pay once, rez 20 times. You accept it because it means your stuff is getting seen, filling the grid. Just like maybe U2 might accept it, because it gets them heard. The people still know who to go to for the original when they want one of their own.
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