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Originally Posted by Aodhan McDunnough An alternative might be for the map to get colored if the eject or push script is at +/- 100m from your current altitude. |
That actually makes a lot of sense. After the simulator knows how to figure whether a script is "armed", it isn't much extra work for it to keep a small array of the heights of objects containing such scripts. I might like a bit more than 100 meters of warning, since in aircraft I may be climbing or descending & would like a bit more warning. This would also increase the quality of the warnings, since you would not get warned about an "armed" parcel with a sensor at 100 meters if you were at 700 meters.