Quote:
Originally Posted by Cocoanut Koala OK, well, maybe I'm just mixed up here, and have been mixed up about it all this time. But I THOUGHT there were the security orbs that just push you out of that land, and some that push you to farther away, but not all the way home.
Seems to me like I've run into those myself. Wham, and you are suddenly the next sim over. (But not home.)
coco |
There's (at least) three different methods security/privacy orbs use, and many use multiple combinations of the below:
-llEjectFromLand (Same effect as right-clicking an avatar, and selecting Eject from the pie menu)
This ejects the target off your parcel, typically into the next. Strange results happen when this is used near sim borders, however - and sometimes avatars get sent several parcels over. llEjectFromLand is TOS compliant in nearly all cases, and is not considered a 'push'.
-llPushObject (Works similar to how a gun is used)
This actually pushes the target away from the device. Depending upon the amount of force used, it can push the target extremely far. Using llPushObject in a security/privacy system is often a TOS violation unless its used on damage-enabled land, and will show up in recent pushes for AR purposes.
-llTeleportHome (Same effect as setting your land to damage-enabled, and 'shooting' the avatar)
This teleports the target to their home location, and is also not considered a push. Teleport Home is a TOS grey area, and may or may not be considered a TOS violation depending on how its used/abused.