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Originally Posted by Joannah Cramer Non-egghead will give you look like deer in spotlights as soon as you tell them stuff like "Ruby's operators are syntax sugar for the methods" or anything else straight from the features page. Don't kid yourself choosing one language over other is going to make difference here, at the bottom of it it still takes certain mindset to grasp that whole scripting/programming thing. |
I disagree a bit. While there's a certain percentage of population that just will never program, there's the inquisitive souls who will try their hand and be turned off by Python. A couple of my personal utilities I use at work were done in Python as exercises to learn the language, but I never really liked it.
LSL is a pretty simple language, and I think something like Ruby would be a great choice if they're trying to provide something comparable.
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Originally Posted by Aodhan McDunnough There must be some language that works. Ruby is like a kiddie playrground (easy to make your first scripts) with no fences but with your worst nightmares waiting about a hundred meters away (programming disasters waiting to happen to those who don't have discipline). |
Users can write bad programs in any language. Ruby has it's issues (and in the Ruby community MY big issue is people who forget that Ruby is more than just RoR...) but all languages do. There's no one true language.
As for the reams of python docs out there I'd like to offer that unless they're planning on turning the openlife grid into a general computing platform not much past the tutorials of any language is going to apply. I'd rather the heavy duty stuff be done on a server I can control, with only the bits that need to immediately be available to the sim and client done on the simulator.
Maybe Lisp?
