Quote:
Originally Posted by Travis Lambert If Second Life is that bad, and you look at it as 'part of your life you'll never get back'.... why, why, why, do you continue to stay? For those that left a long time ago - why, why, why do you continue to care? |
SL is a fucking lie. That's why. It's just shiny enough and fun enough to hook people (like me), immerse us in the social communities (which would be there with or without the virtual grid) and then fail to deliver on performance.
I keep hearing from people who have high end systems that they don't have the same problems I do. But really - if that's how it is, name me 3 other 'games' on the market right now, released in the LAST 2 YEARS, that don't run acceptably on my old P4 2.4 Ghz/NVIDIA 6800? I had to tweak settings on Oblivion a little, yes. But it runs great, and that's a very graphics-heavy game. I get a little lag in town in Pirates of the Burning Sea and I have to adjust my settings a little in big group fights in COH, but NOTHING else I use right now demands the things of my system that
SL does.
For what? Windlight? I can see better clouds in LOTRO. Flex prims and voice? Hahahaha.
For the investment required in processor power, I just don't think
SL delivers. If all I want is to interact with friends, I have plenty of other venues where that's possible on a machine equal to or less than mine.
So why do I stay? You tell me. I'm asking myself that question more and more, and every answer I get back from myself is that there's no answer. My saturation point on the fucked-upedness of
SL has hit the top. Throw in the lost relationships and broken hearts, and it's just another icon on my desktop I'm not using any more.
I say again: "Meh".