Originally Posted by Masami Kuramoto
Particle and sound spam never bothered me. They can be turned off in the viewer.
Script load is similar to physics load. It should be watched by the sim as well.
Not always true, at least for sounds. I had a few greifing incidents in my sim where the sim crashed well before the physics load would have crashed it. I assume the crash was caused by the insane number of sound requests at once (too many can usually crash a viewer also)